{"version":"1.0","provider_name":"Department of Computer Science and Engineering","provider_url":"https:\/\/baustkhulna.ac.bd\/cse","title":"Trygghet och Transparens i Digitala Spelindustrin: En Djupdykning - Department of Computer Science and Engineering","type":"rich","width":600,"height":338,"html":"<blockquote class=\"wp-embedded-content\" data-secret=\"WhE3gzZZfw\"><a href=\"https:\/\/baustkhulna.ac.bd\/cse\/trygghet-och-transparens-i-digitala-spelindustrin-en-djupdykning\/\">Trygghet och Transparens i Digitala Spelindustrin: En Djupdykning<\/a><\/blockquote><iframe sandbox=\"allow-scripts\" security=\"restricted\" src=\"https:\/\/baustkhulna.ac.bd\/cse\/trygghet-och-transparens-i-digitala-spelindustrin-en-djupdykning\/embed\/#?secret=WhE3gzZZfw\" width=\"600\" height=\"338\" title=\"&#8220;Trygghet och Transparens i Digitala Spelindustrin: En Djupdykning&#8221; &#8212; Department of Computer Science and Engineering\" data-secret=\"WhE3gzZZfw\" frameborder=\"0\" marginwidth=\"0\" marginheight=\"0\" scrolling=\"no\" class=\"wp-embedded-content\"><\/iframe><script type=\"text\/javascript\">\n\/* <![CDATA[ *\/\n\/*! This file is auto-generated *\/\n!function(d,l){\"use strict\";l.querySelector&&d.addEventListener&&\"undefined\"!=typeof URL&&(d.wp=d.wp||{},d.wp.receiveEmbedMessage||(d.wp.receiveEmbedMessage=function(e){var t=e.data;if((t||t.secret||t.message||t.value)&&!\/[^a-zA-Z0-9]\/.test(t.secret)){for(var s,r,n,a=l.querySelectorAll('iframe[data-secret=\"'+t.secret+'\"]'),o=l.querySelectorAll('blockquote[data-secret=\"'+t.secret+'\"]'),c=new RegExp(\"^https?:$\",\"i\"),i=0;i<o.length;i++)o[i].style.display=\"none\";for(i=0;i<a.length;i++)s=a[i],e.source===s.contentWindow&&(s.removeAttribute(\"style\"),\"height\"===t.message?(1e3<(r=parseInt(t.value,10))?r=1e3:~~r<200&&(r=200),s.height=r):\"link\"===t.message&&(r=new URL(s.getAttribute(\"src\")),n=new URL(t.value),c.test(n.protocol))&&n.host===r.host&&l.activeElement===s&&(d.top.location.href=t.value))}},d.addEventListener(\"message\",d.wp.receiveEmbedMessage,!1),l.addEventListener(\"DOMContentLoaded\",function(){for(var e,t,s=l.querySelectorAll(\"iframe.wp-embedded-content\"),r=0;r<s.length;r++)(t=(e=s[r]).getAttribute(\"data-secret\"))||(t=Math.random().toString(36).substring(2,12),e.src+=\"#?secret=\"+t,e.setAttribute(\"data-secret\",t)),e.contentWindow.postMessage({message:\"ready\",secret:t},\"*\")},!1)))}(window,document);\n\/* ]]> *\/\n<\/script>\n","description":"Den v\u00e4xande digitala spelmarknaden har genomg\u00e5tt en dramatisk utveckling under det senaste decenniet. Med miljontals spelare v\u00e4rlden \u00f6ver, \u00f6kad tillg\u00e5ng till onlinespel och en avancemangsrik teknologi har f\u00f6rtroendet f\u00f6r operat\u00f6rerna blivit en kritisk faktor. I denna kontext \u00e4r fr\u00e5gor om s\u00e4kerhet, r\u00e4ttvisa och reglering av st\u00f6rsta vikt \u2013 inte bara f\u00f6r att skydda konsumenter utan [&hellip;]"}